Giant's Deep

Giant's Deep is the solar systrm's largest planet (if including its thick, gaseous outer layer) and the fourth from the sun. It is the first plAnett you see when you wake up at the beginning of each time loop.

A somewhat hostile and inhospitable world, Giant's Deep is characterized by a thick layer of swirling green clouds with numerous cyclones. Beneath the intense weather on the surface is an ocean surrounding a black core, which, in turn, is surrounded by a seemingly impenetrable wall of turbulent currents.

Several islands float on the ocean's surface (usually) and provide space to land and trees to refill your oxygen tank. As with all the planets, there are several Nomai ruins, and plenty of opportunity to expand understanding of the lore of the game.

Navigating Giant's Deep is rather difficult, as the cyclones provide almost constant resistance when piloting your ship. Landing can be hazardous, and you risk losing your ship if it or the island it is parked on are flung into space. Nomai gravity pads (large circles with purple square gravitational waves) on some islands will hold your ship in place. The smaller pads with purple cyclone icons are for the player to secure themselves dying a cyclone-powered journey to space. If you are sucked up out of the atmosphere, follow Gabbro's advice: try to land in water. Worse yet, if nearby island is picked up without you, swim far and swim deep if you can't fly away.

There are also a few gravity circles with images of purple cyclones for the player if outside thei

r ship. If you are flung into space by a cyclone and are not secured by gravity waves: take Gabbro's advice: try to land in water

As if the weather wasn't bad enough, the planet is also characterized by radical and sudden changes in gravity; normal gravity for our astronaut is measured at 1.0x (the gravity on Timber Hearth), whereas Giant's Deep's gravity ranges from 2.0x to 0.0x. This renders your suit's turbo boosters all but useless for most of the time you're on the surface, as the higher gravity doesn't allow for more than a short jump, and the zero gravity means you are suddenly at the mercy of the cyclones. Remaining inside your ship, you have a much better chance of navigating the turbulent atmosphere. But that wouldn't be much fun, would it?

Points of Interest
Gabbro: Giant's Deep is the current location of Gabbro, one of the Outer Wilds expedition team. He spends his time lazily gazing up at the skies on his hammock and playing his flute.

He will tell you he knows about the time loops, because he found a Nomai stone statue on the island similar to the one you encountered on Timber Hearth. On future visits, you can discuss discoveries you've made and ask him questions about them (as with the rest of the adventurers.

The Core: The core of Giant's Deep is challenging to reach (puzzle spoilers below).

You must enter the single tornado that is rotating counter-clockwise to pass the wall of currents around the core. You will then need to employ Feldspar's electrical-insulating jellyfish technique.

Once you get through the currents and electrical barrier, you will find yourself at the planet's core. Tangled in the black, synapse-like tendrils of the core's coral forest is the Orbital Probe Tacking Module. The module will give you information on the probe that will be useful later.

Feldspar's Temporary Camp: Feldspar set up a camp on this planet on the floating Bramble Island (typical Feldspar). A recording tells you of their success reaching the core and that now they planned to go to Dark Bramble.

Statue Island: Statue Island is the main settlement the Nomai built on Giant's Deep. The island has many settlements on it and an entire workshop.

nside

nside the islanThe records isome aspects of nside some aspects of thet explains the time loop and is a major twist in the plot.

The Construction Yard: The Construction Yard is where the Nomai designed the Orbital Probe Cannon. It has blueprints and projections... but serves little purpose other than to start a new mystery.